When I first got Unity of Command for review, I judged it by its screenshots, and honestly, I was nervous. It looked like one of those overly complicated games with tons of buttons, stats, and a steep learning curve. I was worried it might be too overwhelming. Thankfully, I was wrong.
Unity of Command is a rare gem in the turn-based strategy genre. It combines tactical depth with an easy-to-learn system that doesn’t scare off newcomers.
It focuses on the German campaign to conquer Russia during World War II, known as Operation Barbarossa. The game offers two campaigns, German and Soviet, each with multiple scenarios. These scenarios are small-scale, focused, and action-packed.
Instead of managing a massive army or economy, you control a limited number of units—usually about 20—and work towards specific objectives within a set number of turns. The balance between the German and Soviet sides is excellent, with each offering unique challenges. For example, Soviet units are more numerous, but German units pack more punch.
Gameplay Mechanics Made Simple
Each unit in Unity of Command has movement and attack points. These points depend on factors like terrain, weather, and upgrades like artillery or anti-tank weapons. The game’s core mechanics are gradually introduced through a helpful tutorial, making it easy to grasp even for first-timers.
The real strategic focus is on supply lines and territory control. The game map is divided into zones that reflect supply reach. Supply depots are critical—losing one can paralyze your army. If a unit goes without supply for two turns, it can’t attack, and its movement becomes severely limited. This makes protecting your supply lines crucial.
At the same time, you must complete objectives quickly. Most scenarios are around 9-10 turns, with a few going up to 15. This keeps the gameplay fast-paced and exciting. It’s a constant balancing act—pushing forward while protecting your supply lines and keeping an eye on the clock.
AI and Multiplayer Options
If you prefer single-player mode, the AI offers a solid challenge. It focuses on breaking your supply lines and exploiting weak points rather than blindly attacking. The game also supports multiplayer, both online and in hot-seat mode, making it great for short, competitive matches lasting 30 minutes to an hour.
Minor Drawbacks
Unity of Command isn’t perfect. Some controls can feel clunky, and there’s no option to undo a single move, which can be frustrating. Additionally, the game introduces a lot of symbols later on that aren’t fully explained. While these issues don’t ruin the experience, they can be annoying.
Special abilities, like expanding supply lines or calling airstrikes, are hit-or-miss. For instance, air attacks often feel underwhelming, and some abilities lack the impact they should have.
The Verdict
Despite a few flaws, Unity of Command is one of the best turn-based strategy games out there. It’s tactical, engaging, and doesn’t overwhelm you with unnecessary complexity. Whether you’re a strategy game veteran or a newcomer, this game offers a refreshing experience that’s worth trying.
Unity of Command is a game that feels like fun—not a chore. Highly recommended!